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The iron oath tileset
The iron oath tileset








the iron oath tileset

That was the vision for Proxima.īut they didn't anticipate how many seedlings would fail in the Ship's simulated environments. Picture rippling fields of wheat, rye, and barley to the horizon, mighty oaks and cedars, children eating apples right from the tree. They represented our connection to Mother Earth, our sustenance, and our future. Plants were sacred to the Founding Fathers. In addition to the abnormal plants, oversized pest control species –bioengineered to safeguard the colony's farmlands– are also on hand to punish the careless. Quickly overwhelmed by out-of-control mutant vegetation, it more closely resembles deep jungle than a research complex. Once tasked with adapting Terran plants and grasses to the alien environment of Proxima Centauri, Hydroponics was abandoned during the Mutiny. It’s time to get up there and earn a few credits, but first you need a drink. The elevator crawls up a groove in the cargo hold's wall like a black steel bug that's worn a path traveling to the bridge and back. That's the kind of optimism that keeps you going. Maybe in another hundred years water will look and taste like oil and people will be talking about the good old days when it was the color of rust and tasted refreshingly bitter and tangy. You've read that water is supposed to be clear and cities are supposed to be big, but no ship-born has ever seen either.

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Four of the bridge's six projectors are still operational, shining dully down on the container towers of Cargo Hold 3, better known as the Pit, the Free City.Ĭalling the Pit a city is a bit of a stretch, but so is calling this reddish-brown liquid water. You breathe in metal and burning oil and look up. The Ship does its best to recycle air and water, but cargo holds aren’t high on Her priority list. Like everything else around here, fresh is relative. With a grunt you roll off your stained mattress and open the "window" to let some fresh air in. You open your eyes to a grey hull-metal ceiling, one panel of which flickers yellow, indicating dayshift. Your adventure starts in the Pit - a sprawling heap of vacant cargo containers slowly getting filled up with those who couldn't afford to stay in the Habitat or needed to get away from its bosses and factions. Your choices will determine who your friends and enemies are. The Ship's original government has been disbanded following a violent mutiny and you must negotiate a treacherous path among your fellow passengers and the contentious factions striving to dominate the Ship. Your character's world is a “generation ship,” a massive spacecraft on a centuries long voyage to colonize a distant planet. Might as well get on with your life and try to make the best of it.Ĭolony Ship is an isometric, party-based RPG inspired by Heinlein’s Orphans of the Sky. No one is certain the Ship will actually reach its destination, and nobody much cares, since no one alive now will live to see it. She had already been twenty years in service when she was rechristened Starfarer - a pretty name for a retrofitted interplanetary freighter. You’re doomed to live and die on the Ship in the name of the Mission, like your father before you, like his father before him. You have never seen Earth and you’ll never see Proxima Centauri either. You will never feel the sun’s warmth under a blue sky, never hear the wind in the branches of a tree, and never swim in the ocean, all because you had the misfortune to be born on the Ship, chained to a fate you didn’t choose.










The iron oath tileset